pub struct Achievement {
pub name: AchievementName,
pub unlocked: usize,
}Fields§
§name: AchievementName§unlocked: usizeTrait Implementations§
Source§impl Clone for Achievement
impl Clone for Achievement
Source§fn clone(&self) -> Achievement
fn clone(&self) -> Achievement
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Achievement
impl Debug for Achievement
Source§impl<'de> Deserialize<'de> for Achievement
impl<'de> Deserialize<'de> for Achievement
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Into<Achievement> for AchievementName
impl Into<Achievement> for AchievementName
Source§fn into(self) -> Achievement
fn into(self) -> Achievement
Converts this type into the (usually inferred) input type.
Auto Trait Implementations§
impl Freeze for Achievement
impl RefUnwindSafe for Achievement
impl Send for Achievement
impl Sync for Achievement
impl Unpin for Achievement
impl UnwindSafe for Achievement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more